Toolcurio.
Submit

EsportsOdds provides a REST + WebSocket API for Counter-Strike 2 match data, player stats, tournaments, and a market odds line, designed for developers and data products.

Screenshot of EsportsOdds
Introduction

EsportsOdds is a specialized API platform delivering Counter-Strike 2 esports data, including match information, team and player statistics, tournament details, and a consolidated market odds line. Built for developers, data product teams, and trading desks, it offers both REST endpoints and a WebSocket stream for real-time updates. The service focuses on providing normalized, timestamped data with a single pricing tier, making it straightforward to integrate esports data into applications without complex negotiations or tiered plans.

Key Features

EsportsOdds packs a focused set of features tailored to esports data consumers:

  • Market Odds Line: A single, consolidated odds line for CS2 match-winner markets, built from multiple sources. Each odds entry includes the source, outcome key, label, price, book count, and capture timestamp. The line updates on a sub-90-second cadence, with a WebSocket stream pushing changes as they happen.
  • Match Data: Access live, scheduled, and finished matches with filtering by status, team, and tournament. Each match includes identifiers that remain stable across events.
  • Player Profiles and Stats: Per-match player statistics linked to teams and rosters, normalized across tournaments for consistent comparison.
  • Team Records: Team profiles with rosters and stable identifiers that persist across different tournaments, enabling long-term tracking.
  • Tournament Data: Events, stages, and brackets providing context for every match, useful for building tournament pages or historical analysis.
  • WebSocket Stream: A push-based update mechanism that notifies clients the moment a line or score changes. Clients mint a 60-second ticket via a POST endpoint, then connect to receive real-time updates without polling.
  • Append-Only History: Every odds capture is timestamped and never overwritten, preserving a complete time series for backtesting and historical analysis. This is critical for trading desks and data scientists modeling market movement.
  • Normalized Schema: All endpoints return data in a consistent, documented JSON format, reducing integration friction. The API uses Bearer token authentication and requires no SDK, working with any HTTP client.
  • Single Pricing Plan: One plan at $99/month for 10,000 requests, covering all endpoints and the WebSocket stream. No tiers, no hidden fees, and a 7-day free trial with card required.
How It Works

Getting started with EsportsOdds is straightforward. Developers sign up for an API key, which provides immediate access to the REST endpoints. The API is authenticated via an Authorization: Bearer header, and all responses are JSON. The documentation provides an OpenAPI reference for every endpoint.

The primary workflow involves:

  1. Creating an API key via the signup process.
  2. Calling REST endpoints like /v1/cs2/odds to fetch the current market odds line, or /v1/cs2/matches to retrieve match data with filters.
  3. Opening the WebSocket stream by first minting a token via POST /v1/cs2/ws-token, then connecting to receive push updates. The token expires after 60 seconds, requiring periodic renewal.

The platform also offers a live demo on the homepage showing real-time odds data for ongoing matches, allowing potential users to evaluate data freshness and format before committing.

Use Cases

EsportsOdds serves three primary user groups:

  • Developers building match pages or esports dashboards: The stable IDs and normalized schema make it easy to wire scores, odds, and stats into web or mobile applications without maintaining scrapers. The WebSocket stream enables auto-updating interfaces.
  • Data products and content publishers: Media sites and analytics platforms can publish player and team stats alongside a market odds line, providing readers with trustworthy, normalized data. The append-only history supports historical articles and trend analysis.
  • Trading desks and quantitative analysts: The timestamped, append-only odds history allows backtesting strategies against real market movement. The sub-90-second capture interval provides granular data for modeling pre-game drift and in-play swings.

Additional use cases include tournament organizers needing reliable data feeds, fantasy esports platforms, and academic researchers studying esports markets.

Pricing & Value

EsportsOdds offers a single plan at $99 per month, which includes 10,000 API requests and full access to all endpoints plus the WebSocket stream. This flat pricing model is refreshingly simple compared to tiered API pricing common in the data industry. A 7-day free trial is available (requires credit card), and users can cancel anytime. For higher volume needs, the site directs users to contact sales via email. Given the niche focus on CS2 data, the pricing is competitive for professional use, though hobbyists may find the cost prohibitive. The pricing page details what's included.

Final Verdict

EsportsOdds delivers a well-designed, developer-friendly API for Counter-Strike 2 data and odds. Its strengths lie in the normalized schema, real-time WebSocket updates, and append-only history that preserves every tick for backtesting. The single pricing tier eliminates confusion, and the documentation appears thorough. However, the service is currently limited to CS2, with other titles like League of Legends and Dota 2 on the roadmap but not yet available. The 10,000 request cap may be restrictive for high-frequency applications, and the lack of a free tier beyond the trial could deter casual users. Overall, for teams building CS2-focused products or needing reliable esports odds data, EsportsOdds is a solid choice. Check out their features page for more details.

Pros & Cons

Pros

  • Normalized JSON schema across all endpoints reduces integration effort and ensures consistency.
  • Append-only odds history with timestamps enables accurate backtesting and market movement analysis.
  • WebSocket push stream provides real-time updates without polling, reducing latency and request usage.
  • Single flat pricing tier at $99/month simplifies budgeting and includes all features without upsells.
  • Stable identifiers for teams and players persist across tournaments, enabling long-term tracking.

Cons

  • Currently limited to Counter-Strike 2 only; other esports titles are on the roadmap but not yet available.
  • 10,000 requests per month may be insufficient for high-frequency trading or large-scale applications.
  • No free tier beyond the 7-day trial; requires credit card for trial, which may deter casual users.